Monday, December 10, 2007

working on facial features


I have cloned/copied my character adn then went into modify and then selected vertex.Then a box will appear when selected and then use the move tool and then you can move the mouth. And I named them indivdualy so they had there own independant name. So when it comes to animating I know which one im animating. And aswell trying to add symmetry on my character isn't working. So im just keeping it how it is and see what happens at the end. Hopefully it will work in th long run.

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